{"id":453619,"date":"2024-10-20T09:31:16","date_gmt":"2024-10-20T09:31:16","guid":{"rendered":"https:\/\/pdfstandards.shop\/product\/uncategorized\/bs-iso-iec-59272024\/"},"modified":"2024-10-26T17:39:34","modified_gmt":"2024-10-26T17:39:34","slug":"bs-iso-iec-59272024","status":"publish","type":"product","link":"https:\/\/pdfstandards.shop\/product\/publishers\/bsi\/bs-iso-iec-59272024\/","title":{"rendered":"BS ISO\/IEC 5927:2024"},"content":{"rendered":"
PDF Pages<\/th>\n | PDF Title<\/th>\n<\/tr>\n | ||||||
---|---|---|---|---|---|---|---|
2<\/td>\n | undefined <\/td>\n<\/tr>\n | ||||||
7<\/td>\n | Foreword <\/td>\n<\/tr>\n | ||||||
8<\/td>\n | Introduction <\/td>\n<\/tr>\n | ||||||
11<\/td>\n | 1 Scope 2 Normative references 3 Terms, definitions and abbreviated terms 3.1 Terms and definitions <\/td>\n<\/tr>\n | ||||||
13<\/td>\n | 3.2 Abbreviated terms <\/td>\n<\/tr>\n | ||||||
14<\/td>\n | 4 AR\/VR technologies 4.1 General 4.1.1 AR enabling technologies 4.1.2 VR enabling technologies <\/td>\n<\/tr>\n | ||||||
15<\/td>\n | 4.2 Health and safety considerations <\/td>\n<\/tr>\n | ||||||
16<\/td>\n | 5 Safe installation\/set-up 5.1 General 5.2 General risk factors to consider with safe installation\/set up of AR and VR <\/td>\n<\/tr>\n | ||||||
17<\/td>\n | 5.3 Guidance on safe installation in the enterprise 5.3.1 General 5.3.2 Guidance on safe installation\/set up of AR in the enterprise <\/td>\n<\/tr>\n | ||||||
18<\/td>\n | 5.4 Guidance on safe installation\/set up of VR in enterprise 6 Approach to risk management for usage in AR and VR environments 6.1 General 6.2 Identification of risk sources <\/td>\n<\/tr>\n | ||||||
19<\/td>\n | 7 Safe usage <\/td>\n<\/tr>\n | ||||||
20<\/td>\n | 7.1 General risk factors to consider with safe usage of AR\/VR 8 Immersion 8.1 General <\/td>\n<\/tr>\n | ||||||
21<\/td>\n | 8.2 Introduction to safe usage time 8.3 Potential risks around immersion time <\/td>\n<\/tr>\n | ||||||
22<\/td>\n | 8.4 Content that minimizes immersion issues 8.5 User training <\/td>\n<\/tr>\n | ||||||
23<\/td>\n | 8.6 Factors of relevance when determining immersion time by industry and sector <\/td>\n<\/tr>\n | ||||||
24<\/td>\n | 9 Reporting requirements 9.1 General 9.2 Reporting of hardware and equipment 9.3 Reporting of AR\/VR device and content software 9.4 Reporting of AR\/VR activity <\/td>\n<\/tr>\n | ||||||
25<\/td>\n | 9.5 Reporting of data for individual users 9.6 Reporting of screening and\/or exclusion criteria for AR\/VR usage 9.7 Reporting of incidents 10 Consideration of ethical issues in AR\/VR 10.1 General 10.2 Privacy and user data <\/td>\n<\/tr>\n | ||||||
26<\/td>\n | 10.3 Inclusion and access 10.4 Children and vulnerable populations <\/td>\n<\/tr>\n | ||||||
27<\/td>\n | 10.5 Online bullying and harassment 10.6 Societal impact <\/td>\n<\/tr>\n | ||||||
28<\/td>\n | Annex A (Informative) Form 1: AR\/VR Usage: Data collection form <\/td>\n<\/tr>\n | ||||||
30<\/td>\n | Annex B (Informative) Form 2: AR\/VR Usage: Incident reporting form <\/td>\n<\/tr>\n | ||||||
32<\/td>\n | Annex C (Informative) Cleanliness in XR <\/td>\n<\/tr>\n | ||||||
35<\/td>\n | Bibliography <\/td>\n<\/tr>\n<\/table>\n","protected":false},"excerpt":{"rendered":" Computer graphics, image processing and environmental data representation. Augmented and virtual reality safety. Guidance on safe immersion, set up and usage<\/b><\/p>\n |